Not all characters in Avatar: Frontiers of Pandora is a hit. While some are compelling and add depth to the world, others stand out for all the wrong reasons. Whether it’s due to an annoying personality, wasted potential, or just plain bad writing, certain characters fail to leave a positive impact. From Priya Chen’s over-the-top antics to John Mercer’s disappointing villain role, these characters make the game less enjoyable rather than more immersive.
In this list, we’re breaking down the five worst characters in Avatar: Frontiers of Pandora—the ones who frustrate, disappoint, or simply don’t belong. Some suffer from grating voice performances, while others feel forced into the story without real purpose. Regardless of the reasons, these characters miss the mark, making them the weakest links in an otherwise visually stunning and ambitious game.
So, get ready to discover the worst characters in Avatar: Frontiers of Pandora—and don’t worry, you won’t find a single Aranahe, Zezwa, Kame’tire, or Sarentu on this list.
5. Priya Chen: A Quirky, Flawed, and Fascinating Character

As someone who is neurodivergent, I find characters like Priya Chen incredibly interesting. She’s quirky, off-the-wall, awkward, and completely ditzy, but to me, she makes perfect sense. It’s as if she’s incapable of not joking around, even in the toughest moments, simply because it makes life easier for her. She doesn’t let herself feel—not because she’s incapable, but because she’s afraid to. That emotional barrier is what makes her such an interesting character, someone I can genuinely appreciate.
However, Priya isn’t without her flaws. She suffers from main character syndrome, often inserting herself into situations where she isn’t the focal point, making her presence feel forced rather than natural. Her obnoxious behavior can sometimes be grating, even pulling me out of the game entirely. While she’s compelling, she’s also frustrating—walking the line between endearing and overbearing.
While she had lots of potential, her over-the-top and needy behavior often overshadowed what could have been a truly compelling character arc. Instead of feeling like a natural part of the story, her exaggerated mannerisms and constant need for attention made many of her interactions feel forced and exhausting. This was only amplified by the irritating voice performance, which made even her more serious moments come across weakl rather than impactful. At times, it felt like the performance leaned too hard into the quirks, stripping away the depth she could have had. Therefore, she comes across like a caricature, more than a well-rounded character.
One of Priya’s strongest aspects is her love story with Anqa. It’s one of the few truly intimate relationships we get to witness, and amidst the chaos of battle and death, their bond provides a rare moment of warmth. It’s beautiful, a much-needed glimpse of love in a brutal world. But sadly, it’s not enough to redeem everything about these two characters. And with that said… it’s time to talk about Anqa.
4. Anqa: A Bold Presence That Overstays Its Welcome

Anqa is very similar to Priya Chen, and that’s both a positive and a negative. On one hand, she’s a gripping character with a strong personality that adds energy to the game. However, much like Priya, her personality often overpowers her missions and even key story moments. It frequently feels like she’s suffering from main character syndrome, forcing herself into the spotlight in a way that makes her feel unnaturally prominent rather than a seamless part of the narrative. It’s a problem, to say the least.
While she’s not a terrible character, she can be difficult to deal with. Too often, you’re forced to sit through her head-scratching comments and an overall bizarre way of expressing her thoughts. Don’t get me wrong—I appreciate unique characters, and I’m all for being different. But there’s a fine line between being quirky and feeling completely disconnected from the reality of the story. Anqa’s behavior doesn’t always reflect the gravity of what’s happening, instead falling into a repetitive cycle of senseless chatter that adds little to the experience.
If anything, the game should have leaned more into Anqa’s emotional side, as that was where she truly shined. Those moments felt genuine, well-written, and impactful, proving that there was real depth to her character when given the chance. It’s just a shame that side of her wasn’t explored more, because it had the potential to make her far more compelling.
Beyond her love story with Priya, I do appreciate that Anqa has personal stakes in the story. Her backstory is explored, and her betrayal at the hands of her cousin, Farid Bensalem, adds an emotional layer to her character. These elements give her some depth, and I genuinely enjoy the moments where she shines. Sadly, that’s all the positive I can say about her.
3. John Mercer

When we talk about Ubisoft, they often earn praise for crafting memorable, impactful villains. But when it comes to John Mercer, well, he’s a bit of a letdown. He’s not bad, per se—he’s just bland, mediocre, and downright boring. He’s easily one of the worst characters in Avatar: Frontiers of Pandora.
Sure, John Mercer has his reasons for doing what he does. His investment in the Sarentu children was supposed to pay off, but when I, along with Nor, Ri’nela, and the others, fought back, that money seemed like nothing more than a wasted effort. The issue isn’t his motivations, though—it’s that Mercer acts like the stereotypical “bad guy” without any real depth. He’s just bitter, wants to control Pandora, and kill off the Resistance to put them in their place. But… is that it? It feels too simple, doesn’t it? I would have loved to see Mercer with a bit more personality—a bigger presence. This really feels like a far cry from the iconic villains Ubisoft has given us in games like Far Cry. And honestly, that’s a real missed opportunity.
2. Hajir Beshara: A Bland and Unmemorable Character

Who? Hajir Beshara! You know, the guy who’s just kind of… there. No? Yeah, I’m not surprised. He’s easily one of the most bland characters I’ve come across in a long time. It’s as if the writers just threw him in without any purpose. It’s just unacceptable. Not only is he a snooze-fest, but his missions? Pure dreadful. The Severed Bonds is an endless cycle of killing with zero reward. His entire arc feels like a missed opportunity, as we come to find out about what awful things he did to poor Pandoran animals. But guess what? He leaves no lasting impression whatsoever.
And while he’s a minor character, his lack of impact could have easily been avoided with just a little more depth. It’s a classic case of wasting potential on a character we’re supposed to care about, but they fail to make it happen. I don’t know who Hajir Beshara really is or what he’s all about, and honestly, I don’t think I’m meant to. But, to be fair, I could say the same about many other characters from the Resistance. They’re all pretty much bad—and that’s just not good enough.
1. Alex: A Walking Encyclopedia With No Personality

Alex is a decent character, not necessarily bad, but so bland and forgettable that it’s hard to recall a single memorable moment with him. And that’s surprising, considering how often he shows up. With plenty of quests tied to him and his constant rambling about biodiversity, ecology, and other environmental topics, you’d think he’d leave a stronger impression.
While I can appreciate his informative nature, the reality is that Alex exists purely to deliver exposition—and that’s pretty much it. Sure, the game weaves him into the storyline well enough, but that doesn’t make him any more engaging. His personality is just too simplistic, too dull, and his behavior quickly becomes more irritating than interesting. At the end of the day, Alex feels less like a character and more like a walking, talking textbook—and that’s a shame. In turn, Alex is one of the weakest characters in all of Avatar: Frontiers of Pandora. And in my opinion, he’s without a doubt the worst of the bunch.